Research & Innovation for social harmony in Extended Reality
Join us for an immersive workshop aimed at uniting the AR and VR community in the city of Warsaw.
The event will include results on the use of Artificial Intelligence for improving the participants’ experience in shared VR or AR spaces and what we can learn from the neuroscience of interpersonal interaction. Additionally, event topics include the pivotal role of haptic technologies in enhancing immersion and how this integrates in an innovative software system that facilitate global collaboration through full-body avatars.
The technologies will be exemplified in one of the case studies of the European GuestXR project exploring a virtual game designed to investigate participants’ attitudes and behavioral changes towards climate change.
Following the research-based presentations, participants will be able to immerse themselves in a hands-on demo session to experience firsthand the solutions presented and engage with cutting-edge technologies.
University of Warsaw Library Building
Agenda
11:00 – 11:10 – Welcome and introduction
Andrzej Nowak, Professor, University of Warsaw
11:10 – 11:20 – GuestXR project overview
Mel Slater, Investigator and Co-director of the Event Lab, University of Barcelona
11:20 – 11:35 – AI-enhanced XR experiences for social good
Doron Friedman, Professor and Head of the Advanced Reality Lab, Reichman University
11:35 – 11:50 – Social interactions in Extended Reality: A behavioural and neuroscientific perspective
Vojta Smekal, PhD candidate & researcher, University of Maastricht
11:50 – 12:05 – Haptic technologies to support social interactions in Extended Reality
Anatole Lécuyer, Inria Research Director, Inria centre at Rennes University
12:05 – 12:20 – XR environment with full body avatars and AI integration
Bernhard Spanlang, Co-founder and CTO, Virtual Bodyworks
12:20 – 12:35 – Developing a Multiplayer XR Game on Climate as a Common Resource
Weronika Lewandowska, PhD, VR artist & researcher, University of Warsaw
12:35 – 13:00 – Demos of technologies
- Climate use case – University of Warsaw
- Experiment tropical island – University of Warsaw
- Haptic affective feedback – Inria
- Acoustic coherence and why it is important for interacting in VR – Eurecat
- Conflict resolution – University of Barcelona
All demos will be showcased in room 256, 2nd floor.