GuestXR USE CASE

Climate change responsibility and resource management in XR

Overview

This GuestXR use case develops an XR immersive game designed around the “tragedy of the commons” scenario, where players’ actions in cryptocurrency mining reflect the environmental impacts of unsustainable resource usage.

The purpose of this experience is twofold: it serves as a training ground for the Guest AI, teaching it to assist in maintaining harmony and supporting sustainable choices among players. At the same time, it encourages players to consider the long-term impacts of their decisions, offering a hands-on perspective on climate responsibility.

Methodology

This experience is informed by research into factors that shape group dynamics, specifically examining how players’ perspectives on time, perceptions of environmental conditions, and social orientation impact their resource use.

To simulate these group dynamics, the development team created a multi-agent model where each agent (player) seeks to maximize its resource gain while adapting to changing environmental and social conditions.

The game operates as a tragedy of commons scenario, allowing participants to explore firsthand the effects of competitive versus cooperative resource harvesting. This methodology allows to track behavioral patterns and determine the conditions most likely to foster sustainable, cooperative actions.

THE VIRTUAL GAME

Climate and Cryptocurrency

In this game, players assume roles in a cryptocurrency mining scenario where they must make cooperative or competitive decisions regarding resource use.

Each decision affects the in-game climate, showing players how their choices can lead to either sustainable or exploitative outcomes.

Guided by the AI agent “Guest,” the game encourages players to reflect on their environmental responsibilities, understanding how individual and group actions can contribute to either the preservation or exploitation of shared resources and the consequences of prioritizing short-term gain over long-term sustainability.

STEPS TAKEN

Key developments

1.

Creation of an XR game environment

A virtual environment was developed and programmed to illustrate resource use and environmental consequences.
2.

Guest XR interventions and symbolic interactions

The Guest AI was programmed to intervene at key points, using symbolic cues to encourage cooperation.
3.

Framework for AI integration

A deeper analysis on content will be sought with a collaboration with a researcher from the King’s College London.

4.

Research parameters defined

Essential parameters for studying player interactions and decision-making were established.
5.

Mathematical modeling for tragedy of commons game mechanics

A mathematical model was developed to support both game mechanics and further agent-based simulations, enhancing realism and dynamic adaptation by the AI.
6.

Successful multiplayer testing

The game underwent successful testing with multiple participants, validating its capacity to reflect real-world resource dynamics and player interactions.